Nachdem nun immer mehr Berichte darauf hindeuten, dass es wohl zu Release 4 Klassen geben wird, hier noch einmal eine erneute Übersicht mit Abstimmung.
Templar:
The Templar is a defensive champion, channeling the power of the sun to strengthen himself, aid allies, and smite foes with righteous magic. Frequently protecting themselves with heavy armor and a stalwart shield, Templars are bastions of order and justice.
A templar’s wrath is formidable; they pride themselves on steadfastly resisting occult forces, be they mage, daedra, or undead. Templars specialize in protecting their allies from these perils, whether by intercepting harmful attacks, or restoring the wounds sustained by their comrades.
Sorcerer:
The Sorcerer is formidable spellcaster with exceptional control over the arcane arts, renowned for an unprecedented capability of manipulating fire, ice and lightning to their will. Adept with any weapon, the sorcerer focuses primarily on bending the wills of others, summoning powerful daedric allies or harnessing the raw elements to rain destructive forces upon any who stands in their path.
A sorcerer is accomplished at solitary adventuring, but their true, significant, potential is released when accompanying other members of their faction, sacrificing defensive prowess to present an unparalleled offensive threat.
Nightblade:
There are few souls who have matched steel for steel with a Nightblade, and lived long enough to recount their fearful tale.
The Nightblade believes in finesse above all else, avoiding open combat and shunning the idea of strength of agility. Instead, they will stick to the darkest shadows and quietest recesses, patiently waiting for opportune moments to strike – and when they do, invariably that strike will hit its target, deliberately and often fatally.
The Nightblade’s natural combat style lends itself to heavy use of light, quick weapons, sharpened for deep and clean punctures – or even lying in wait with bow and arrow to launch pre-emptive attacks, before retreating again to the shadows from whence they came. Confident in their capabilities, the Nightblade is also more than accomplished at avoiding harm should they ever be caught unaware or off-guard, darting about the battle field, confusing slower opponents before delivering artery seeking thrusts.
Dragonknight:
The Dragonknight is an offensive warrior, drawing on destructive magicks to fortify his own martial prowess.
Adept at wielding all manner of weaponry, the Dragonknight is at home on a battlefield. Dragonknights are famed for their expert skill with two-handed weapons, although not all fight in this style. The Dragonknight fortifies his own armor with magical defenses, retaliating against any who dare to strike him.
Offensive spells assist the Dragonknight in harrying a foe in order to quickly close into melee range, at which point combat is quickly and brutally resolved.